AI Boss Battle
A downloadable game
On this overcast and dreary day, you finally make the stand to fight against Grux. You must get past him to continue on your journey, heading deeper into the mountains. This game features an AI boss character that moves towards you, but also also randomly around its current location to add some variance, like "dancing" while sparring. This was created through the use of behavior trees, blackboards, and a controller blueprint. There is game music and audio attached to the character movements, and UI of the player health bar notifies how much health the player has left (careful once you get into the red!). The particles that fall down from the dummies when hit are a Niagara particle emitter. Lighting includes environmental lighting work and the lamps also have IES profiles to add to the lighting.
Controls: WASD to move, E to fight. Good luck!
Status | In development |
Author | Chloe Kinga |
Development log
- Health and DeathsMay 12, 2023
- Environmental LightingMay 12, 2023
- DamageMay 12, 2023
- Attacking Input (Part 5)May 11, 2023
- Attacking (Part 4)May 11, 2023
- Holding (Part 3)May 11, 2023
- AI Hoarding (Part 2)May 11, 2023
- Main Character and Enemy Setup (Part 1)May 11, 2023
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