It Takes a Village
Outdoor Level » Devlog
I spent a good amount of time using the free City of Brass Environment pack by Uppercut Games to create an abandoned city. I used the brighter architecture that featured white, blue, and more geometric angles to hold truer to the original inspiration of Breganze, Italy for the level design. Here's some photos because I think they look nice.
I also added a NavMeshBoundsVolume for enemies to chase you around in, as I thought the obstacles and maze of the structures would place a lot of anticipation on the player.
Outdoor Level
Status | Released |
Author | Chloe Kinga |
Genre | Adventure |
More posts
- Turrets *boss time*Dec 10, 2022
- AI EnemiesDec 10, 2022
- Doors and SoundDec 10, 2022
- Trees and FoliageNov 07, 2022
- Getting Things StartedOct 31, 2022
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