Planning Outline
Practicum III » Devlog
- 0.1 Level Mapping
- 0.1.1 Draw level layout
- 0.1.2 Plan puzzle
- 0.1.3 White box level
- 0.1.4 Find assets that apply/create list of assets to create
- 0.2 Creative Writing
- 0.2.1 Style guide
- 0.2.2 Story outline
- 0.2.3 Script rough draft
- 0.2.4 General storyboard
- 0.2.5 Concept art of two characters
- 0.3 Polish Base
- 0.3.1 Edit script
- 0.3.2 Edit storyboard
- 0.3.3 Add in base assets to level
- 0.4 Motion Capture
- 0.4.1 Get actors for mocap
- 0.4.2 Get motion capture data
- 0.4.3 Apply and test with base Unreal characters
- 0.5 Level Layout
- 0.5.1 Decorate object assets
- 0.5.2 Foliage
- 0.5.3 Background
- 0.5.4 Physical lights in level
- 0.5.5 Light profiles (needs guidance)
- 0.5.6 Post processing volume for cinematic
- 0.5.7 Background scenery lighting
- 0.6 Characters (needs guidance)
- 0.6.1 Create human base
- 0.6.2 Clothes
- 0.7 Coding
- 0.7.1 Create intractable items, BP
- 0.7.2 Code puzzle elements
- 0.8 Animation (will take longer than you think)
- 0.8.1 Animate face
- 0.8.2 Animate hands
- 0.8.3 Animate puzzle movements
- 0.8.4 Particle systems
- 0.9 Final touches (continuous testing occurred throughout process)
- 0.9.1 Find play testers
- 0.9.2 Record suggestions
- 0.9.3 Apply suggestions
- 0.9.4 Expand wherever needed
- 0.9.5 Touch up details
- 1.0 Product ready!
Practicum III
Status | Released |
Author | Chloe Kinga |
Genre | Adventure |
More posts
- 0.9 Audio/Final TouchesMay 02, 2024
- 0.7 CodingMay 02, 2024
- 0.8 AnimateMay 01, 2024
- 0.6 CharactersMay 01, 2024
- 0.5 Level LayoutMar 11, 2024
- 0.4 Motion CaptureMar 11, 2024
- 0.3 Polish BaseMar 11, 2024
- 0.2 Creative WritingFeb 16, 2024
- 0.1 Level MappingFeb 16, 2024
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